With Ubuntu switching to GNOME, looks like Unity folks don't care about
this anymore.

This and the fractional scaling issue were the only 2 issues
that kept me from using anything higher than 16.10 until now,
and I've decided to take the matter into my own hands.

I've bisected the recent commit logs and found 2 possible faulty commits.
Reverting those fixed the fractional scaling issue,
and I'm pretty sure it fixes the reset bug.
(The commit almost directly tells itself.)

I'm still using 16.10 and tested those new Unity builds within a VM,
so I can't test whether it fixes the reset bug myself.
I'm preparing those PPAs to get ready for 18.04 LTS.
(As I prefer Unity over GNOME.)

https://launchpad.net/~arter97/+archive/ubuntu/unity
I've added build for Xenial(16.04) as well.

Please test it and let me know how it goes!

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https://bugs.launchpad.net/bugs/1689356

Title:
  UI scale being reset to 1 everytime when display sleeps for a while

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