*** This bug is a duplicate of bug 1560498 ***
    https://bugs.launchpad.net/bugs/1560498

More recently I had (somewhere) suggested the Mir server interfaces for
testing the alpha channel are inadequate. Mir should be able to support
the case where an alpha channel exists but is unwanted (similar to
glDisable(GL_BLEND)). See also bug 1667577.

That said, bug 1480755 is only a reduction in performance. If Pete is
saying that Unity8 doesn't work at all then this would be a duplicate of
bug 1560498 (which is actually not what was copied and pasted into the
description above from bug 1480755).

** Summary changed:

- Unity8/mir working on VMware due to bypass not working
+ Unity8/Mir not working on VMware due to bypass not working

** This bug has been marked a duplicate of bug 1560498
   Unity8 using vmwgfx_dri.so crashed in 
mir::graphics::nested::detail::DisplayBuffer::make_current() -> 
eglMakeCurrent() -> ... -> dri2_image_get_buffers() [platform_mir.c:138]

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https://bugs.launchpad.net/bugs/1670717

Title:
  Unity8/Mir not working on VMware due to bypass not working

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