Public bug reported:

There is too much (inappropriate) shadow rendered for non-rectangular
surfaces.

Test case:
  $ mir_demo_client_egltriangle -b0 -- --desktop_file_hint=unity8

Expected:
  Either a shaped shadow or none at all.

Observed:
  In Unity8 there is a constant shadow over the background.
  In mir_proving_server there is a line of shadow around the invisible border.
  Both are wrong.

** Affects: canonical-devices-system-image
     Importance: Undecided
         Status: New

** Affects: mir
     Importance: Medium
         Status: Triaged

** Affects: unity8 (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: visual-quality

** Also affects: unity8 (Ubuntu)
   Importance: Undecided
       Status: New

** Also affects: canonical-devices-system-image
   Importance: Undecided
       Status: New

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https://bugs.launchpad.net/bugs/1662433

Title:
  Incorrect shadows for non-rectangular windows

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