Unity8 is overriding the client-requested window size in phone/tablet mode, but this shouldn't be happening for desktop mode.
We also need to save the client-requested window geometry in case shell later wishes to apply that. Agreed I'd like a specific example ** Changed in: qtmir (Ubuntu) Status: New => Confirmed ** Changed in: qtmir (Ubuntu) Importance: Undecided => High -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1542029 Title: New windows have incorrect dimensions on launch (not the dimensions the app specifies) To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1542029/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs