The bug is also present on 686 build. A custom compiled version works.
On this system I use `NVIDIA-Linux-x86-340.96.run`.

    =======================================================
        glmark2 2014.03
    =======================================================
        OpenGL Information
        GL_VENDOR:     NVIDIA Corporation
        GL_RENDERER:   GeForce 9500 GT/PCIe/SSE2
        GL_VERSION:    3.3.0 NVIDIA 340.96
    =======================================================
    [build] use-vbo=false: FPS: 1064 FrameTime: 0.940 ms
    ...

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https://bugs.launchpad.net/bugs/1475902

Title:
  glmark2 segmentation fault

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