This used to be a problem with early Unity (v5/v6?) doing I/O bound
operations in threads used for rendering. Which is obviously bad. Maybe
we haven't fully solved that yet or regressed.

Also, the choice of filesystem formats used on the USB drive could be a
factor. In Ubuntu/Gnome/Nautilus I think the formats NTFS and ExFAT for
example are handled in userspace via GVFS [1]. So try some USB drives
that are ext2/ext3/ext4/FAT32 to compare.

[1] https://en.wikipedia.org/wiki/GVfs

Either way, there's no excuse for this bug. If it was fast in 14.04 then
it should be at least as fast in 16.04.

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https://bugs.launchpad.net/bugs/1581651

Title:
  Xenial desktop unusable under simple I/O through USB

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