Not related to the assertion but I got a Netbook with such a chip and it
was easily falling back to slow GPU/driver pathes. I remember for
instance transcendental functions in pixel shaders (sin, cos, etc)
taking ~1 sec to complete. So we could be hitting such an issue. Last
time I checked QtQuick didn't use trigo though (except in visualisation
debug modes).

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https://bugs.launchpad.net/bugs/1549455

Title:
  Unity8-dash on Intel Pineview graphics crashes and restarts
  continuously [qtubuntu: ASSERT: "eglDestroyContext(mEglDisplay,
  mEglContext) == EGL_TRUE"]

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