Oxide only runs on Ubuntu.

But that's still a valid question : if that GPU was to expose such a
slowdown on another OS (Android say), the upstream Blink code would
probably have marked it with a quirk or blacklist to signal the bad
performance of the driver.

So either we end up calling glBindFramebufferEXT in a context quite
different from the Android one, exposing an unknown driver bug. Or there
is something making that context quite different like Mir or Unity ?

@ChrisCoulson or @gerboland: could one of you guys have a try at
distilling that into a C test case?

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https://bugs.launchpad.net/bugs/1550371

Title:
  Webbrowser slow scroll and artifact rendering on freiza

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