** Project changed: media-hub => pulseaudio ** Description changed:
I keep on receiving bug reports about Machines vs. Machines being crashy - and I tracked it down to the SoundEffect item. When playing without - sound effects enabled, the game seems very stable. + on Ubuntu Phones and I tracked it down to the SoundEffect item. When + playing without sound effects enabled, the game seems very stable. To get to the bottom of this I created an app that simulates a bit how a game works with sound effects. It's a bit more aggressive than Machines- vs-Machines (still not really far fetched from a real game scenario) and reliably triggers some crashers in less than a minute here. So far I've seen crashes in creating SoundEffects items as well as removing them from the scene. Please find the example here: lp:~mzanetti/+junk/soundcrasher You should be able to run it on any vivid powered device by just opening the .pro file in QtCreator and hit the play button. The logs vary a lot between crashes. Sometimes I get some PulseAudio messages, sometimes it just crashes without any. Probably some raciness. Anyhow, this example app should be give the system a hard time and reveal most of the crashes eventually. ** Project changed: pulseaudio => pulseaudio (Ubuntu) ** Tags added: bq ** Changed in: pulseaudio (Ubuntu) Assignee: (unassigned) => Canonical Phone Foundations (canonical-phonedations-team) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1455107 Title: Creating and destroying SoundEffects causes crashes To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1455107/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs