Arrrgh! This check is most definitely incorrect. It should check
MAX_TEXTURE_SIZE, not MAX_3D_TEXTURE_SIZE. I very much doubt compiz is
using 3D textures a lot, if at all. A 1024x1024x1024 8 bit 3D texture
would use 1 GiB of memory...

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need to add max texture size check
https://bugs.launchpad.net/bugs/124519
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