Yeah, we've used an updated set of plugins from a PPA for testing,
didn't clean the cache and unity8 as crashing some 30% of the time on
startup...

Disabling cache altogether when image writable would be good enough for
our case. But then it would mean we're not testing the real thing and
could miss issues that would only crop up once cache is enabled again?

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https://bugs.launchpad.net/bugs/1444937

Title:
  QML cache gets stale too easily

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