Hm.  This may be due to the savage drivers not supporting pbuffer
objects which Xgl uses to accelerate 3d.  The cards the savage supports
have fairly minimal 3D hardware, right?

You could test this by editing the /usr/share/xserver-xgl/Xgl-session
file, and changing the 'XGL_OTHER_ACCEL_OPTS="-accel xv:pbuffer -accel
glx:pbuffer"' to read 'XGL_OTHER_ACCEL_OPTS=""'.  If this fixes it, we
may need to add savage to the Xgl blacklist.

** Changed in: xserver-xgl (Ubuntu)
     Assignee: Matthew Garrett => Chris Halse Rogers
       Status: New => Incomplete

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savage: glxinfo makes xgl crash
https://bugs.launchpad.net/bugs/32588
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