This happened to me too when I disabled mouse capture. The mouse cursor
outside of virtualbox became stuck in one place (because I disabled it)
and the new mouse pointer in virtual box becomes invisible. The best
thing to fix this problem is to actually use an external device, such as
a pc contoller with analog sticks. So, plug in your pc controller of
whatever external device you want first, then download a free program
called JoyToKey or something similar ( I would suggest JoyToKey, it
works perfectly). Now, open JoyToKey and map your keyboard keys, like
w,a,s,d or up, down, left, right and left and right mouse clicks,
including middle mouse roll onto your pc controller. Next, open
virtualbox (disable capture). This way, at least now you can move the
pointer that was stuck initially in one place with your pc controller.
So, if you want to use in Unity3d, open Unity3d now. Move your pointer
using your external device, try to preview a game you made, and now you
can look around using the mouse!

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https://bugs.launchpad.net/bugs/997440

Title:
  Mouse cursor disappears when mouse integration is disabled in
  Virtualbox

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