Aha, this is the issue. Below is an event from running inside Unity 8.
We are getting up and down events but they don't have a button state
(they appear to be finger events). So we're not going to generate a GDK
event for this. Unity 8 must have switched from generating mouse events
to finger events (even though I am using a mouse).

MOTION
 Device 0
 Source 4098
 Action down
 Flags
 Modifiers
 Edge Flags 0
 Button State
 Offset (0.000000, 0.000000)
 Precision (0.100000, 0.100000)
 Down Time 0
 Event Time 1415159489613000000
 Pointer Coordinates
  ID=0 location=(633.000000, 285.000000) raw=(633.000000, 285.000000) 
touch=(0.000000, 0.000000) size=0.000000 pressure=0.781250 orientation=0.000000 
s
croll=(0.000000, 0.000000) tool=finger

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https://bugs.launchpad.net/bugs/1388875

Title:
  [gtk-mir-backend] Clicking seems to confuse GTK (or the shell)

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