Following the instructions to build mesa, I think I was able to get it running successfully:
rdhruva@ubuntu:~/build/mesa$ LIBGL_DRIVERS_PATH=./lib LD_PRELOAD=./lib/libGL.so.1 glxinfo | grep -i version server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel (git-079bff5) OpenGL core profile shading language version string: 3.30 OpenGL version string: 3.0 Mesa 10.2.0-devel (git-079bff5) OpenGL shading language version string: 1.30 Now when I try "glxgears", everything is fine. I am unable to determine if this because the latest git checkout fixed the problem, or if the problem is not surfacing because I am running X in the UXA acceleration mode (instead of SNA). Looking at the logs, can you suggest a good way to reproduce this problem? Thanks! -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1282867 Title: Many bugs in rendering with lockups, likely caused by SNA To manage notifications about this bug go to: https://bugs.launchpad.net/linux/+bug/1282867/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs