Following the instructions to build mesa, I think I was able to get it
running successfully:

rdhruva@ubuntu:~/build/mesa$ LIBGL_DRIVERS_PATH=./lib 
LD_PRELOAD=./lib/libGL.so.1  glxinfo  | grep -i version 
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel 
(git-079bff5)
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-079bff5)
OpenGL shading language version string: 1.30

Now when I try "glxgears", everything is fine. I am unable to determine
if this because the latest git checkout fixed the problem, or if the
problem is not surfacing because I am running X in the UXA acceleration
mode (instead of SNA).

Looking at the logs, can you suggest a good way to reproduce this
problem? Thanks!

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https://bugs.launchpad.net/bugs/1282867

Title:
  Many bugs in rendering with lockups, likely caused by SNA

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