yes, separate to this there is a unity8/qt crash occuring.
however, this is kind of a recurring theme so we could alleviate some heart 
burn by providing some sort of mechanism to detect/dispatch stale sockets.

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https://bugs.launchpad.net/bugs/1285215

Title:
  Unity fails to start sometimes in CI resulting in screen unlock
  failure [what(): bind: Address already in use]

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