Sitsofe:
Yea, I meant to cover most of that. That's why I was saying it was most 
realistically not a Compiz problem, that wouldn't make a ton of sense for it to 
be. And I'm in the same position, testing across multiple nvidia versions 
(compatible with the environment of feisty entirely) so that can all but 
alleviate any thoughts that it might be trouble with the nvidia binary and 
pretty much throws it to something happening differently in X or in that 
ballpark. Obviously somehow having to do with rendering opengl separately as 
compiz is flying. It might ven be an issue of either the resolution of the 
render (which is odd, not entirely off the hat though), or a matter of how much 
it renders (which would in part tie in to part a there). I say this becuase it 
seems smaller render jobs, windowed things even, work to some degree for many 
people. For me I can play a windowed wine game for the most part fine, where as 
mythfrontend crashes X, assuming the full 3d game in a window takes more actual 
rendering I'm leaning towards the weird but not implausible that it's in 
relation to rendering size (this same game crashing in fullscreen mode.)

-- 
glxgears, 3d apps, crash X when using compiz-fusion (gutsy) (nvidia-glx-new 
9755)
https://bugs.launchpad.net/bugs/130325
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