Maybe this bug could be more easily tracked down when the amount of
vertices is actually much higher - since in this case it seems to crash
almost immediatelly.

I understand there is some 'maximum queue' size GPU could handle - but
the engine should be able to track size of all commands and not outgrown
it.

So what else could break ordering ?

As it's very easy to trigger the problem with higher max - maybe it
could be used to deduce which part of code unexpectedly touches the
command queue ?

(but of course it's just my naive assumption about how the SNA driver
works).

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/1098334

Title:
  [gen4 sna] Font corruption

To manage notifications about this bug go to:
https://bugs.launchpad.net/xserver-xorg-video-intel/+bug/1098334/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to