Public bug reported:

When the launcher has more icons than fit the screen, the icons get
accordion-squished. To progressively expand them, one has to move the
pointer to an area on the bottom that is very small. This small area
results in very delicate cursor aiming being required and often leads to
accidentally moving too low and speeding the action up too much.

This is even worse when one wants to expand the launcher up, as the
expand-up area is very close to the global menu and if the cursor
accidentally crosses over to the global menu, the launcher position
resets.

Expected behaviour - the area to progressively expand the lower part of
the launcher should be longer - e.g. 1/4 of the whole launcher height.
Same should be true for expanding the launcher up. This would result in
the speed progression being much more robust, as the cursor has to move
over a larger area to increase the speed.

ProblemType: Bug
DistroRelease: Ubuntu 13.04
Package: unity 7.0.0daily13.04.18~13.04-0ubuntu1
ProcVersionSignature: Ubuntu 3.8.0-25.37-generic 3.8.13
Uname: Linux 3.8.0-25-generic x86_64
ApportVersion: 2.9.2-0ubuntu8.1
Architecture: amd64
CompizPlugins: 
[core,composite,opengl,decor,neg,mousepoll,resize,wall,move,snap,place,gnomecompat,grid,compiztoolbox,session,vpswitch,regex,imgpng,animation,workarounds,unitymtgrabhandles,fade,expo,scale,ezoom,unityshell]
Date: Sat Aug  3 15:01:15 2013
InstallationDate: Installed on 2012-10-19 (288 days ago)
InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
MarkForUpload: True
SourcePackage: unity
UpgradeStatus: Upgraded to raring on 2013-04-30 (94 days ago)

** Affects: unity (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug raring

** Description changed:

  When the launcher has more icons than fit the screen, the icons get
  accordion-squished. To progressively expand them, one has to move the
  pointer to an area on the bottom that is very small. This small area
  results in very delicate cursor aiming being required and often leads to
  accidentally moving too low and speeding the action up too much.
  
  This is even worse when one wants to expand the launcher up, as the
  expand-up area is very close to the global menu and if the cursor
  accidentally crosses over to the global menu, the launcher position
  resets.
  
  Expected behaviour - the area to progressively expand the lower part of
- the launcher should be wider - e.g. 1/4 of the whole launcher height.
+ the launcher should be longer - e.g. 1/4 of the whole launcher height.
  Same should be true for expanding the launcher up. This would result in
  the speed progression being much more robust, as the cursor has to move
  over a larger area to increase the speed.
  
  ProblemType: Bug
  DistroRelease: Ubuntu 13.04
  Package: unity 7.0.0daily13.04.18~13.04-0ubuntu1
  ProcVersionSignature: Ubuntu 3.8.0-25.37-generic 3.8.13
  Uname: Linux 3.8.0-25-generic x86_64
  ApportVersion: 2.9.2-0ubuntu8.1
  Architecture: amd64
  CompizPlugins: 
[core,composite,opengl,decor,neg,mousepoll,resize,wall,move,snap,place,gnomecompat,grid,compiztoolbox,session,vpswitch,regex,imgpng,animation,workarounds,unitymtgrabhandles,fade,expo,scale,ezoom,unityshell]
  Date: Sat Aug  3 15:01:15 2013
  InstallationDate: Installed on 2012-10-19 (288 days ago)
  InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Release amd64 (20121017.5)
  MarkForUpload: True
  SourcePackage: unity
  UpgradeStatus: Upgraded to raring on 2013-04-30 (94 days ago)

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https://bugs.launchpad.net/bugs/1207996

Title:
  Area to scroll launcher too small

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