Could the workaround I described be added to the skype package, so it doesn't use or rely on Mesa (i.e. preload skype-private libGL that is not accessible for the linker)? I think this would be a safer solution for folks like me who install latest Nvidia drivers, and this would also remove possible conflicts between Nvidia and Mesa GL.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1002187 Title: Skype won't start (segmentation fault) To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/skype/+bug/1002187/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs