Aleve - I think what Andrea was trying to say is what John Lea
subsequently said - the specific bug for the window title bar/top border
resizing issue is bug #717444.  However that does ignore your first
paragraph about the left border being more difficult to grab than the
bottom and right borders.  It is a puzzling dilemma about whether the
latter should be opened as a new bug or not - technically it might have
a different cause, but usability-wise it has the same effect.

What really annoys me is the comments made by Sam Spilsbury:

> 1. It is fixed in Unity-3D, which has been the default since 12.10
> 2. It isn't worth fixing in Unity-2D, since it would require extensive 
> patching to metacity's frame display code

If I understand this bug's description correctly, this problem exists in
Unity-2D on Ubuntu 12.04 "Precise Pangolin".  This is an LTS release -
according to https://wiki.ubuntu.com/Releases it will be supported on
both the desktop and the server until April 2017.  This should mean
fully and wholly supported, not partly supported.

I also disagree with marking this bug's unity-2d task as Invalid while
the upstream GNOME bug is still open as this implies that even if GNOME
were to develop and deploy a fix, Ubuntu would not adopt the fix.  And
of course the fact that GNOME are considering fixing this issue should
not in any way preclude Ubuntu from attempting to fix it.

> 3. Comments like these are not helpful.

Sam - these comments are not intended to help you.  They are intended to
help the people using Unity-2D on Precise.  And even if the issue of
providing full-support for Precise were to be sadly and frustratingly
ignored, advising people using Unity-2D on Precise to upgrade to Ubuntu
12.10 "Quantal Quetzal" is unlikely to help matters, due to the fact
that if their GPU is too old/weak to run Unity-3D then their CPU is also
likely to be too old/weak to run Unity-3D using the LLVMpipe fallback
code - see bug 1046497 and bug 1055936.

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https://bugs.launchpad.net/bugs/160311

Title:
  Resizing windows by grabbing window borders is difficult

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