Hmm, nope. I've removed UnityMTGrabHandles::glDraw from the description as we're just painting a regular old tfp texture from xcomposite. This sounds like some kind of weird problem in the driver.
Can the reporters run nvidia-bug-report.sh ? It should be in your PATH by default. ** Summary changed: - compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __memmove_sse2() from ? /usr/lib/nvidia-current/libnvidia-glcore.so.295.40 in UnityMTGrabHandlesWindow::glDraw + compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __memmove_sse2() from ? /usr/lib/nvidia-current/libnvidia-glcore.so.295.40 -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/995239 Title: compiz crashed with SIGSEGV in _wordcopy_fwd_aligned() from __memmove_sse2() from ? /usr/lib/nvidia-current/libnvidia- glcore.so.295.40 To manage notifications about this bug go to: https://bugs.launchpad.net/compiz/+bug/995239/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs