Actually, looks like it's caused by bug 1026920. But even still, Nux should not crash if GLSL is unavailable.
** Changed in: unity Status: Triaged => Invalid ** Changed in: nux Importance: Critical => High ** Summary changed: - [fglrx] X server dies when the unityshell plugin is loaded. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link + [fglrx] X server dies when the unityshell plugin is loaded and GLSL is unavailable. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link ** Changed in: fglrx-installer (Ubuntu) Status: Triaged => Invalid ** Changed in: unity Milestone: 6.6 => None -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1025098 Title: [fglrx] X server dies when the unityshell plugin is loaded and GLSL is unavailable. glGetActiveAttribARB <- nux::IOpenGLShaderProgram::CheckAttributeLocation() <- nux::IOpenGLShaderProgram::Link To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/1025098/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs