This bug was fixed in the package nux - 2.14.0-0ubuntu1 --------------- nux (2.14.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release. - QueueDraw is very expensive (LP: #994884) - Unity is slow and pausing occasionally (when its DrawList size spikes, to almost 6000!) (LP: #1014610) - Conditional jump or move depends on uninitialised value(s) nux::GraphicsDisplay::ProcessXEvent(_XEvent, bool) (GraphicsDisplayX11.cpp:1702) (LP: #983321) - Performance fixes for GdkPixbuf conversions and QueueDraw calls (SRU) (LP: #1028020) -- Lukasz 'sil2100' Zemczak <lukasz.zemc...@canonical.com> Thu, 26 Jul 2012 19:02:11 +0200 ** Changed in: nux (Ubuntu Precise) Status: Fix Committed => Fix Released -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/994884 Title: QueueDraw is very expensive To manage notifications about this bug go to: https://bugs.launchpad.net/nux/+bug/994884/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs