Running minecraft on my g45, it's been up and rendering for about 10 minutes and I've wandered around for a bit, no GPU hang.
Can you figure out some way to reliably produce the hang in just a few minutes, so that we can actually debug? Even if you can't come up with a way for us to reproduce the problem, if you can manage to do it in a short time period once with INTEL_DEBUG=aub set in the environment, the resulting intel.aub file may be useful. It requires upstream Mesa, though -- 8.0.x doesn't have that logging feature. (note, for those with theories of possible GPU hangs, minecraft isn't using FBOs) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/852812 Title: [gm45] GPU lockup render.IPEHR: 0x78080003 To manage notifications about this bug go to: https://bugs.launchpad.net/xserver-xorg-video-intel/+bug/852812/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs