slune crashed for me too (Feisty Fawn with Nvidia Quadro 110NVS card)..
soya?

* Slune * Slune lives in /usr/share/games
* Soya * Using 8 bits stencil buffer

* Soya * version 0.12
* Using OpenGL 2.1.0 NVIDIA 96.31
*   - renderer : Quadro NVS 110M/PCI/SSE2
*   - vendor   : NVIDIA Corporation
*   - maximum number of lights        : 8
*   - maximum number of clip planes   : 6
*   - maximum number of texture units : 4
*   - maximum texture size            : 4096 pixels
* Using OpenAL 1.1
*   - renderer  : Software
*   - vendor    : OpenAL Community

* Slune * (Psyco not found ; if you are using an x86 processor, installing 
psyco can speed up Slune a little)
Exception exceptions.OverflowError: 'long int too large to convert to int' in 
'_soya._Material._pack' ignored
Segmentation fault (core dumped)

-- 
Slune crashes almost instantly with Soya unknown GL error
https://bugs.launchpad.net/bugs/70501
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