> I'm sorry, Francesco, but the design spec has been set by the design > team for a long time, now. Presently, a long click is the recommended > way of shifting application icons around the launcher.
There does not have to be necessarily a clash with the gesture to move the icons in the launcher. In fact: - Button press + movement of the pointer before timeout => drag click - Button press + no movement of the pointer before timeout => long click (context menu) By the way, the items in the launcher are passing to rapidly into drag mode: https://bugs.launchpad.net/unity/+bug/923400 > Re: Mozilla/Gnome shell having those designs: Saying that Unity should > do it because they are is the bandwagon fallacy. Again, just because GTK > is making it *possible* doesn't mean it *should* > be done. The sentences about Mozilla, GNOME Shell and GTK were intended to show that the press and hold do not anymore respond to a "unique/specific" use case, otherwise, I doubt that they would be investing resources into it. > And, no, a good desktop doesn't have to allow a user to do one thing a > million different ways: Trying to support a million different options > for a million different items is programming madness: Would you want to > maintain all of these options for the sake of the very very few people > that would customize it like that? I might have been more explicit in my previous message: When I talk about different ways to do things, I am referring to features available out of the box to the user. For example, in this particular case, have the context menu appear when the user performs a right click and when the user performs a long click. > "If the press and hold is not interfering with other gestures already > available in unity, adding it to unity will only increase the value for > unity; probably not only for me." > > I'm sorry, but that statement has no data to back it up. It may increase > the value for Unity but it would in effect trash the design that Ayatana > has been working on for years and inevitably cause much breakage on the > dev side of things. This bug thread is asking for a press and hold to open the context menu of the items in the launcher. It does not ask for it everywhere in unity. I don't have the time to check whether a press and hold to open the context menu would be incompatible with Unity's design; so I restricted this RFE to the launcher. If you know about concrete incompatibilities with unity or the launcher, please let us know. > *It may increase the value of Unity for you* It would indeed. And I am sure that other users would also benefit from it. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/923404 Title: RFE: Open contextual menu of items in launcher by mouse button press and hold To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/923404/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs