This is the stacktrace I got today for this issue... It looks like an
inconsistency in dee_model, since in ResultRenderer::Preload we set the
renderer, but that value is null few lines below when we get it trough
row.renderer<TextureContainer*>()

The crash happens since container is NULL and it can be worked around by
checking that value.

** Attachment added: "Stacktrace with unity trunk r2512"
   
https://bugs.launchpad.net/unity/+bug/926658/+attachment/3229813/+files/gdb.txt

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https://bugs.launchpad.net/bugs/926658

Title:
  compiz crashed with SIGSEGV in
  unity::dash::ResultRendererTile::LoadIcon() from
  unity::dash::ResultRendererTile::Preload() from
  unity::dash::ResultViewGrid::DoLazyLoad()

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