This is the stacktrace I got today for this issue... It looks like an inconsistency in dee_model, since in ResultRenderer::Preload we set the renderer, but that value is null few lines below when we get it trough row.renderer<TextureContainer*>()
The crash happens since container is NULL and it can be worked around by checking that value. ** Attachment added: "Stacktrace with unity trunk r2512" https://bugs.launchpad.net/unity/+bug/926658/+attachment/3229813/+files/gdb.txt -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/926658 Title: compiz crashed with SIGSEGV in unity::dash::ResultRendererTile::LoadIcon() from unity::dash::ResultRendererTile::Preload() from unity::dash::ResultViewGrid::DoLazyLoad() To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/926658/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs