As I've mentioned this is an exceptionally annoying issue, so I've
cherrypicked the fix into the current release version of Unity, and did
a PPA for it:

https://launchpad.net/~pmjdebruijn/+archive/unity-testing

Previously Unity would crash about 50% of the time whenever I closed
Darktable (a photography application), with the fixed Unity version from
the above PPA, I opened and closed Darktable about ten times without any
crashes yet.

So I guess this is confirmed fixed.

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https://bugs.launchpad.net/bugs/851982

Title:
  compiz crashed with SIGSEGV in CompWindow::id() from getPaintMask()
  [compizminimizedwindowhandler.h] from unity::UnityWindow::glPaint()

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