With intel graphics I find the opposite -- compiz CPU consumption is much lower when the blur is active. This is probably because it halves the frame rate that compiz can achieve :(
If you're finding CPU is higher in this case then it's probably a lot to do with the NVIDIA driver, which is known to hog the CPU much more than other drivers. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1010898 Title: unity transparency seems to use CPU To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1010898/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs