** Description changed:

+ = SRU Test case =
+ On a machine with OpenGL 2.0 or later:
+ 1. Run pymol
+ 2. Look for "Detected OpenGL version 2.0 or greater.  Shaders available." to 
be sure that it's trying to use the shaders.
+ 3. If it immediately segfaults, we have reproduced the bug.
+    If pymol's GUI appears, we have fixed it.
+ 
+ = Original Report =
  After installation of PyMol 1.4.1-1 that ships with Ubuntu 11.10:
  [...]
-  Detected OpenGL version 2.0 or greater.  Shaders available.
-  PyMOLShader_NewFromFile-Error: Unable to open file 
'/usr/lib/pymodules/python2.7/pymol/data/shaders/default.vs' 
PYMOL_PATH='/usr/lib/pymodules/python2.7/pymol'
-  PyMOLShader_NewFromFile-Warning: default shader files not found, loading 
from memory.
+  Detected OpenGL version 2.0 or greater.  Shaders available.
+  PyMOLShader_NewFromFile-Error: Unable to open file 
'/usr/lib/pymodules/python2.7/pymol/data/shaders/default.vs' 
PYMOL_PATH='/usr/lib/pymodules/python2.7/pymol'
+  PyMOLShader_NewFromFile-Warning: default shader files not found, loading 
from memory.
  Segmentation fault
  
  This was fixed in 1.4.1-2 in Debian, see:
-     http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=644394
+     http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=644394
  
  According to:
-      http://packages.ubuntu.com/search?keywords=pymol
+      http://packages.ubuntu.com/search?keywords=pymol
  12.04 ship 1.4.1-3 and it's thus fixed there.
  
  Can we get a backport for 11.10?

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https://bugs.launchpad.net/bugs/991117

Title:
  pymol: Shaders not found (crash)

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