Ideally if a key has been left unset (so fall-through to supplied system
default) it should be left unset (and still fall-through to the new
supplied system default).

If the user has explicitly _set_ a key to their own choosing, that _set_
key should be left as-is (masking the new system default).

Which combination exactly is happening here that shouldn't be?

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https://bugs.launchpad.net/bugs/987865

Title:
  unity upgrade script doesn't reset the font settings

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