Tested Timo's package and my eventstat tool is showing ~2-5 events/sec
on an idle machine - this is a most excellent result - a huge
improvement! Thanks!  :-)

Note: With a webbrowser running with some stupid flash animation it
averages ~20 events/sec and glxgears its ~60 wakeups/sec, but that's to
be expected isn't it?

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https://bugs.launchpad.net/bugs/917210

Title:
  compiz+unity3d generates > 50 wakeups a second on idle system

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