Now I changed the way of smoothing which seems to have an effect on this
rendering problem. The ö is much narrower when using "none" or
"subpixel", while it is almost as wide as the normal o when using
"grayscale" (the difference is barely noticable).

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German o-umlaut (ö) is rendered wrong
https://bugs.launchpad.net/bugs/118160
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