Thank you, Sean, for your quick reply.

Your reasoning is very sound; I feel that the best course of action
would be to close this bug - The development is so fast that even the
different bug you speak of may have already been addressed.

If you feel that you can accurately reproduce the issue that you
reported here, please do re-open it. Otherwise it would probably be best
if you open a new bug report. Your help is greatly appreciated :).

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https://bugs.launchpad.net/bugs/756901

Title:
  compiz crashed with SIGSEGV in
  std::vector<WrapableHandler<GLWindowInterface, 5u>::Interface,
  std::allocator<WrapableHandler<GLWindowInterface, 5u>::Interface>
  >::_M_insert_aux()

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