Marco, will Unity automatically update states of actions when clicking
on them (after your fix)? Or this is something that applications should
handle themselves? Also, do we want to support submenus?

BTW, I fixed a similar bug in Unity 2D (more precisely, in libdbusmenu-
qt) — now radio actions will work there.

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https://bugs.launchpad.net/bugs/910286

Title:
  Quicklist drawing for checked/unchecked radio/check boxes is inverted

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