As far I understand nvidia-cg-toolkit has native builds for 64 bits...

http://developer.nvidia.com/cg-toolkit

So, why we need implement multiarch support?

I don't see any benefit in using a 32-bit library if you can use a
64-bit library.

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/811927

Title:
  support multiarch: same

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/nvidia-cg-toolkit/+bug/811927/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to