As far I understand nvidia-cg-toolkit has native builds for 64 bits... http://developer.nvidia.com/cg-toolkit
So, why we need implement multiarch support? I don't see any benefit in using a 32-bit library if you can use a 64-bit library. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/811927 Title: support multiarch: same To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/nvidia-cg-toolkit/+bug/811927/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs