** Description changed:

  On a dual-monitor setup (Latitude e5410, Intel video card), new window 
positions and resize behaviour is erratic and makes interaction very difficult. 
Examples:
  1. When a window opens on the smaller display (1440x900), it is sized to (I 
guess) fit in the other one (1600x1050). This means that every time I have to 
find a visible corner (or drag one into view with alt+click), set the cursor on 
it (difficult job with a touchpad, the cursor doesn't snap to edges as well as 
I'd like) and resize.
  2. Window  sizes and placement are not remembered on next launch. They fill 
an area fit for the size of the larger monitor, or snap to the left edge 
filling the height but only about 200px wide. They also open on a seemingly 
random monitor.
  3. Maximizing a window doesn't always expand it to fill the screen, sometimes 
they just fill vertical space but are very narrow and aligned left (same as 
above)
  4. Unmaximizing a window doesn't return to the initial size/position. They 
keep moving to the right and get a bit smaller, e.g a remote desktop window 
(Remmina) that fitted exactly before maximize will now extend into the other 
monitor and have scrollbars.
  I have only one virtual desktop, stretching two monitors, default is the 
laptop's (set to the right), external on HDMI.
+ 
+ -----------------
+ 
+ Comment from design:
+ 
+ Thanks for this great bug report! ;-)  As the bug report discusses four
+ different bugs, I have broken this into four individual bugs, see:
+ 
+ https://bugs.launchpad.net/ayatana-design/+bug/869900
+ 
+ https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869902
+ 
+ https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869906
+ 
+ https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869907

** Changed in: ayatana-design
       Status: New => Invalid

** Changed in: unity
       Status: Incomplete => Invalid

** Changed in: unity (Ubuntu)
       Status: Incomplete => Invalid

** Description changed:

  On a dual-monitor setup (Latitude e5410, Intel video card), new window 
positions and resize behaviour is erratic and makes interaction very difficult. 
Examples:
  1. When a window opens on the smaller display (1440x900), it is sized to (I 
guess) fit in the other one (1600x1050). This means that every time I have to 
find a visible corner (or drag one into view with alt+click), set the cursor on 
it (difficult job with a touchpad, the cursor doesn't snap to edges as well as 
I'd like) and resize.
  2. Window  sizes and placement are not remembered on next launch. They fill 
an area fit for the size of the larger monitor, or snap to the left edge 
filling the height but only about 200px wide. They also open on a seemingly 
random monitor.
  3. Maximizing a window doesn't always expand it to fill the screen, sometimes 
they just fill vertical space but are very narrow and aligned left (same as 
above)
  4. Unmaximizing a window doesn't return to the initial size/position. They 
keep moving to the right and get a bit smaller, e.g a remote desktop window 
(Remmina) that fitted exactly before maximize will now extend into the other 
monitor and have scrollbars.
  I have only one virtual desktop, stretching two monitors, default is the 
laptop's (set to the right), external on HDMI.
  
  -----------------
  
  Comment from design:
  
  Thanks for this great bug report! ;-)  As the bug report discusses four
  different bugs, I have broken this into four individual bugs, see:
  
  https://bugs.launchpad.net/ayatana-design/+bug/869900
  
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869902
  
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869906
  
  https://bugs.launchpad.net/ubuntu/+source/unity/+bug/869907
+ 
+ This bug is now marked invalid because the issues discussed here are
+ each reported in their own bugs

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https://bugs.launchpad.net/bugs/821813

Title:
  window placement broken in unity

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