Thanks TJ for the infos.
I'm asking you some more, as I don't seem to be able to reproduce the issue 
here.

- If you turn the compositing_manager to true again, do the problem
reappear?

- You mentioned in the first post that you had Intel graphics; but the
bug report tool claims you have an ATI radeon mobility. Can you please
clarify? Also, are you using any of the closed source drivers (e.g.,
fglrx)?

- Is your laptop connected to the A/C power? I wonder if it's sluggish
because of some power saving mode.

- If you run "top" while watching a video, do you see other processes
eating a good part of CPU power, besides the player? And how much CPU
power is taken by the player itself?

- If you run the player as fullscreen (from the very beginning), does
the situation improve?

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https://bugs.launchpad.net/bugs/852554

Title:
  Unity 2D Video Lags Everywhere

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