Thanks for the feedback. I don't think Unity is actually doing anything
particular better or wrong here. It seems to be an Xorg decision to map
monitors in a way that doesn't match your expectations (or feels
sometimes random, but the algorithm has its own logic). Or a window
manager behavior that is reflecting how X sees the world.

Could you test if the situation is different when running the gnome
classic session with Compiz?

** Changed in: unity
       Status: Invalid => Incomplete

** Changed in: unity (Ubuntu)
       Status: Invalid => Incomplete

** Changed in: unity
   Importance: Undecided => Low

** Changed in: unity (Ubuntu)
   Importance: Undecided => Low

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/816476

Title:
  Windows go to wrong desktop and locations during adding of second
  monitor via xrandr

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/816476/+subscriptions

-- 
ubuntu-bugs mailing list
ubuntu-bugs@lists.ubuntu.com
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to