So, I've spend the better part of today looking through this and I can't
really find anything.  One small leak, but I'm pretty sure that it isn't
big enough to be an issue here.  I'm attaching a "turn it up to 11"
valgrind log where I went through all the stacks that included dbusmenu
or appmenu and couldn't find anything noticible in the code.  I'm not
quite sure where to go from here on this bug.

** Attachment added: "valgrind.log"
   
https://bugs.launchpad.net/unity/+bug/835646/+attachment/2404659/+files/valgrind.log

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https://bugs.launchpad.net/bugs/835646

Title:
  unity-panel-service memory leak when starting various applications

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