To clarify, the code works in such a way that it takes the bg color.
It was just broken by gtk+3.0, that's all.

On Wed, Jul 6, 2011 at 12:00 PM, Vish <806...@bugs.launchpad.net> wrote:
> Instead of hard-coding to white, it could be alpha of the
> window's/area's *bg color*. That way it would work with all themes.
> Anyway, needs-design.
>
> ** Also affects: ayatana-design
>   Importance: Undecided
>       Status: New
>
> ** Changed in: unity
>       Status: New => Incomplete
>
> ** Also affects: unity (Ubuntu)
>   Importance: Undecided
>       Status: New
>
> ** Changed in: unity (Ubuntu)
>   Importance: Undecided => Wishlist
>
> ** Changed in: unity (Ubuntu)
>       Status: New => Incomplete
>
> ** Tags added: needs-design
>
> --
> You received this bug notification because you are a member of Unity
> Bugs, which is subscribed to unity.
> https://bugs.launchpad.net/bugs/806043
>
> Title:
>  Modal Dialog background should blur and not be an alpha value of white
>
> Status in Ayatana Design:
>  New
> Status in Unity:
>  Incomplete
> Status in “unity” package in Ubuntu:
>  Incomplete
>
> Bug description:
>  The background of modal dialog looks really bad. Could we go with
>  blurred parent window instead of a translucent white wall between the
>  parent window and the dialog?
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/ayatana-design/+bug/806043/+subscriptions
>


-- 
Sam Spilsbury

-- 
You received this bug notification because you are a member of Ubuntu
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https://bugs.launchpad.net/bugs/806043

Title:
  Modal Dialog background should blur and not be an alpha value of white

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/806043/+subscriptions

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