Yes, there is a bug here. ** Description changed:
Binary package hint: unity Initial mouse-over events show correctly, but press events do not, and release events outside of the original area are not processed either. This is only for mouse buttons shown in the unity panel - everything displays properly when on a floating window decoration. Will provide more details if the symptoms are not easily reproduced, but otherwise it's all quite evident. Only a cosmetic bug, but it does look sloppy for such a common component. + Steps to reproduce: + a) Click and hold mouse button on one of these window buttons... + b) ...then move cursor off button whilst still holding mouse button... + c) ...then release mouse button and move mouse either back to or off of the unity panel (or launcher). + + Expected window button appearance: + a) 'Down' state. + b) 'Up' state. + c) Still 'Up' state. + + Actual appearance (when window maximised): + a) Remains on 'mouseover' (highlighted) state. + b) 'Down' state. + c) Still 'down' state until mouse moves on to or off of panel/launcher, then 'up' state. + 11.04, unity 3.8.12-0ubuntu1 ** Changed in: unity Status: Incomplete => Confirmed ** Changed in: unity (Ubuntu) Status: Incomplete => Confirmed -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/793775 Title: Window buttons do not correctly respond cosmetically to mouse events when on unity panel.. To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/793775/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs