Thanks for the report, Vsevolod. I've now specified that whenever a
player has canRaise() = false, the player item should be insensitive.
<https://wiki.ubuntu.com/SoundMenu?action=diff&rev2=58&rev1=57>

** Changed in: indicator-sound (Ubuntu)
       Status: Confirmed => Triaged

** Changed in: indicator-sound
     Assignee: Matthew Paul Thomas (mpt) => (unassigned)

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https://bugs.launchpad.net/bugs/710824

Title:
  Sound applications without main window should behave different

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