Thanks for the report, Vsevolod. I've now specified that whenever a
player has canRaise() = false, the player item should be insensitive.
<https://wiki.ubuntu.com/SoundMenu?action=diff&rev2=58&rev1=57>
** Changed in: indicator-sound (Ubuntu)
Status: Confirmed => Triaged
** Changed in: indicator-sound
Assignee: Matthew Paul Thomas (mpt) => (unassigned)
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https://bugs.launchpad.net/bugs/710824
Title:
Sound applications without main window should behave different
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