According to this thread[1], before constructing the QGLContext you need
to create a QPaintDevice (e.g. QGLWidget) up-front and then use the
marked-as-obsolete QGLContext constructor that takes a QPaintDevice.

[1] http://lists.trolltech.com/qt-interest/2008-08/thread00046-0.html

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https://bugs.launchpad.net/bugs/656241

Title:
  Mixxx with ATI graphics card (using FGLRX) crashes Ubuntu

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