According to this thread[1], before constructing the QGLContext you need to create a QPaintDevice (e.g. QGLWidget) up-front and then use the marked-as-obsolete QGLContext constructor that takes a QPaintDevice.
[1] http://lists.trolltech.com/qt-interest/2008-08/thread00046-0.html -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/656241 Title: Mixxx with ATI graphics card (using FGLRX) crashes Ubuntu -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs