** Description changed:

+ Closed bug because this change request is now incorporated in the drag
+ and drop design, see https://bugs.launchpad.net/ayatana-
+ design/+bug/689780.
+ 
+ Original bug description
+ ------------------------
+ 
  ** This is tracking the implementation in Unity 3.x now **
  
  When the user is dragging the tile vertically the edge which will
  trigger the slot position should be further down. In the prototype the
  tiles switch position when the edge reach the half of the tile behind.

** Changed in: ayatana-design
       Status: New => Invalid

** Tags added: udr

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https://bugs.launchpad.net/bugs/631452

Title:
  Launcher tile vertical dragging

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