update: ah, I just got the idea behind the timeout: by "disabling the countdown", the game gets even harder ;) ok, if you want it so that one has to read the game description with time already running, then you definitely have make the desc more prominent (bigger, center aligend, to make the eye automatically focus on it, cause right now this big countdown distracts me totally from reading the description) and then raise the default timeout setting of 4 Sec. That is way too optimistic for game beginners ;) to require them grasping the idea and reading the desc AND memorize the grid.
Currently the default simply puzzles and frustrates the beginner which just made me close the game again (together with the other errors.) My recommendation would be to get rid of the extra countdown and exchange that with a start button, enabled by default, and description and start button displayed together, centered in game window. Trained users might then disable this start button - option description perhaps: "Start timeout immediately for memory games." -- gbrainy problems https://bugs.launchpad.net/bugs/675540 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs