Here's more news about the issue: https://bugzilla.redhat.com/show_bug.cgi?id=550736
So, as you see, it is a matter of interference between Pulse and Wine. It is fixable by, as suggested by a comment replacing { (void *)0x00110000, 0x6fef0000 }, /* low memory area */ with { (void *)0x00110000, 0x3fef0000 }, /* low memory area */ in loader/preloader.c in Wine's source. The consequences in terms of Wine usability? I am not sure if there are any. Maybe we should ask Alexandre why he commited that patch? ** Bug watch added: Red Hat Bugzilla #550736 https://bugzilla.redhat.com/show_bug.cgi?id=550736 ** Summary changed: - Wine randomly cannot initialize sound [Pulseaudio-related ; mmap() failed: ] + Wine randomly cannot initialize sound [ Wine and Pulseaudio fight for address space; workaround found ] -- Wine randomly cannot initialize sound [ Wine and Pulseaudio fight for address space; workaround found ] https://bugs.launchpad.net/bugs/502375 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs