Public bug reported:

Binary package hint: gnome-games


As reported by others in the following thread: 
https://bugs.launchpad.net/gnome-games/+bug/574212

The following 2 behaviours can be observed:

1) Death upon rebirth

2) Unexplained death during play (not associated with reversal)

I will assume that the same cause underlies both.

Investigation has shown me that in the case of (2) the program believes
you are colliding with another worm (often number 6) when the display
shows that the other worm is in a completely different area of the
board.

Therefore there is a discrepancy between the internal board
representation (board->walls)  and the screen representation (clutter
actor).

In the case of (1) I imagine that there is an 'invisible segment' of
worm close to the point at which you are reborn with which you collide.
Therefore you die immediately after rebirth, whereas if you manage to
change direction immediately you can avoid death.

I have not yet made any progress in finding or fixing the underlying
bug. :-(

** Affects: gnome-games (Ubuntu)
     Importance: Undecided
         Status: New

-- 
Nibbles - Unexpected Death upon rebirth (gnibbles)
https://bugs.launchpad.net/bugs/606624
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