I noticed that in the source the developer checks for res >= maxTextureSize.  
There is a problem with this because it should be res > maxTextureSize.  I 
modified patch 060 in the compiz package because my maxTextureSize is 2048x2048 
but my screen res is 2048x1536.  So compiz says it is unable to run but when I 
modified the source and rebuilt it with res > maxTextureSize then everything 
works fine.  So whomever works on this needs to modify the logic to be greater 
than rather than greater than or equal to as I have done to patch 060.
Thanks,
Kory

** Patch added: "Attached is the modified patch"
   http://launchpadlibrarian.net/48786874/060_move_checks_to_compiz.patch

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MASTER: max texture size prevents compiz from running
https://bugs.launchpad.net/bugs/555641
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